source: abuse/trunk/src/sdlport/sound.h @ 481

Last change on this file since 481 was 481, checked in by Sam Hocevar, 12 years ago

Fuck the history, I'm renaming all .hpp files to .h for my own sanity.

  • Property svn:keywords set to Id
File size: 1.2 KB
Line 
1/*
2 *  Abuse - dark 2D side-scrolling platform game
3 *  Copyright (c) 1995 Crack dot Com
4 *
5 *  This software was released into the Public Domain. As with most public
6 *  domain software, no warranty is made or implied by Crack dot Com or
7 *  Jonathan Clark.
8 */
9
10#ifndef __SOUND_HPP_
11#define __SOUND_HPP_
12
13#ifdef USE_SDL_MIXER
14#include <SDL/SDL_mixer.h>
15#endif
16
17/* options are passed via command line */
18
19#define SFX_INITIALIZED    1
20#define MUSIC_INITIALIZED  2
21
22int sound_init(int argc, char **argv);
23void sound_uninit();
24void print_sound_options();                         // print the options avaible for sound
25
26class sound_effect
27{
28  long size;
29  void *data;
30#ifdef USE_SDL_MIXER
31  Mix_Chunk* chunk;
32#endif
33public :
34  sound_effect(char *filename);
35  void play(int volume=127, int pitch=128, int panpot=128);
36  ~sound_effect();
37} ;
38
39
40class song
41{
42  char *Name;
43  unsigned char *data;
44  unsigned long song_id;
45#ifdef USE_SDL_MIXER
46  Mix_Music* music;
47  SDL_RWops* rw;
48#endif
49public :
50  char const *name() { return Name; }
51  song(char const *filename);
52  void play(unsigned char volume=127);
53  void stop(long fadeout_time=0);                                        // time in ms
54  int playing();
55  void set_volume(int volume);
56  ~song();
57} ;
58#endif
59
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