1 | /* |
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2 | * Abuse - dark 2D side-scrolling platform game |
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3 | * Copyright (c) 1995 Crack dot Com |
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4 | * Copyright (c) 2005-2011 Sam Hocevar <sam@hocevar.net> |
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5 | * |
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6 | * This software was released into the Public Domain. As with most public |
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7 | * domain software, no warranty is made or implied by Crack dot Com or |
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8 | * Jonathan Clark. |
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9 | */ |
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10 | |
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11 | #include "config.h" |
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12 | |
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13 | #include <stdio.h> |
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14 | #include <stdlib.h> |
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15 | #include <string.h> |
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16 | #include <ctype.h> |
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17 | #include <fcntl.h> |
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18 | |
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19 | #include "specs.h" |
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20 | #include "jwindow.h" |
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21 | #include "fonts.h" |
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22 | #include "timing.h" |
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23 | #include "scene.h" |
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24 | #include "game.h" |
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25 | #include "parse.h" |
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26 | #include "cache.h" |
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27 | |
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28 | |
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29 | class string_node |
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30 | { |
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31 | string_node *l,*r; |
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32 | char *n; |
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33 | public : |
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34 | string_node(char *Name, string_node *Left=NULL, string_node *Right=NULL) |
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35 | { l = Left; |
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36 | r = Right; |
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37 | n = strdup(Name); |
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38 | } |
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39 | ~string_node() { free(n); } |
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40 | char *name() { return n; } |
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41 | string_node *left() { return l; } |
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42 | string_node *right() { return r; } |
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43 | } ; |
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44 | |
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45 | |
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46 | /*class string_tree |
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47 | { |
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48 | string_node *root; |
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49 | public : |
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50 | string_tree() { root=NULL; } |
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51 | void insert(char *name); |
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52 | |
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53 | } ; */ |
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54 | |
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55 | |
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56 | |
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57 | char scene_filename[100]; |
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58 | |
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59 | class scene_frame |
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60 | { |
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61 | public : |
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62 | int picture; |
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63 | long time,xc,yc; |
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64 | |
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65 | scene_frame *next; |
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66 | scene_frame(char *&s); |
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67 | ~scene_frame() { cache.unreg(picture); } |
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68 | } ; |
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69 | |
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70 | |
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71 | scene_frame::scene_frame(char *&s) |
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72 | { |
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73 | char tmp_name[50]; |
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74 | expect(get_token(s,tmp_name),sWORD,s); |
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75 | |
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76 | picture=cache.reg(scene_filename,tmp_name); |
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77 | if (picture<0) |
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78 | { |
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79 | printf("Frame image not found (%s)\n",tmp_name); |
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80 | exit(0); |
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81 | } |
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82 | |
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83 | |
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84 | xc=yc=0; |
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85 | time=-1; |
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86 | if (token_type(s)==sLEFT_PAREN) // is a descriptor included? |
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87 | { |
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88 | next_token(s); |
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89 | |
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90 | xc=get_number(s); |
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91 | if (token_type(s)!=sRIGHT_PAREN) |
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92 | { |
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93 | yc=get_number(s); |
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94 | if (token_type(s)!=sRIGHT_PAREN) |
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95 | time=get_number(s); |
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96 | } |
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97 | expect(get_token(s,tmp_name),sRIGHT_PAREN,s); |
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98 | } |
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99 | |
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100 | next=NULL; |
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101 | } |
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102 | |
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103 | |
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104 | |
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105 | class scene_sequence : public linked_node |
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106 | { |
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107 | public : |
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108 | char *n; |
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109 | scene_frame *first; |
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110 | scene_sequence *next; |
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111 | scene_sequence(char *&s); |
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112 | ~scene_sequence(); |
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113 | } ; |
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114 | |
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115 | |
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116 | |
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117 | scene_sequence::~scene_sequence() |
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118 | { free(n); |
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119 | while (first) |
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120 | { scene_frame *p=first; |
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121 | first=first->next; |
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122 | delete p; |
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123 | } |
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124 | } |
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125 | |
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126 | |
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127 | scene_sequence::scene_sequence(char *&s) |
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128 | { |
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129 | scene_frame *cur; |
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130 | char tmp_name[50]; |
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131 | expect(token_type(s),sLEFT_PAREN,s); |
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132 | next_token(s); |
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133 | |
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134 | expect(get_token(s,tmp_name),sWORD,s); |
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135 | n = strdup(tmp_name); |
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136 | cur = first=new scene_frame(s); |
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137 | |
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138 | while (token_type(s)!=sRIGHT_PAREN) |
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139 | { |
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140 | cur->next=new scene_frame(s); |
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141 | cur=cur->next; |
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142 | |
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143 | next=NULL; |
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144 | } |
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145 | next_token(s); |
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146 | next=NULL; |
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147 | } |
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148 | |
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149 | |
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150 | class scene_sequence_list |
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151 | { |
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152 | public : |
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153 | scene_sequence *first; |
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154 | scene_sequence_list(char *&s); |
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155 | scene_sequence *get_seq(char *seq_name); |
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156 | ~scene_sequence_list(); |
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157 | } ; |
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158 | |
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159 | scene_sequence_list::~scene_sequence_list() |
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160 | { |
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161 | scene_sequence *p; |
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162 | while (first) |
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163 | { |
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164 | p=first; |
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165 | first=first->next; |
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166 | delete p; |
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167 | } |
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168 | } |
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169 | |
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170 | scene_sequence_list::scene_sequence_list(char *&s) |
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171 | { |
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172 | scene_sequence *cur; |
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173 | expect(token_type(s),sLEFT_PAREN,s); |
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174 | next_token(s); |
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175 | |
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176 | cur=first=new scene_sequence(s); |
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177 | while (token_type(s)!=sRIGHT_PAREN) |
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178 | { |
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179 | cur->next=new scene_sequence(s); |
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180 | cur=cur->next; |
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181 | } |
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182 | next_token(s); |
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183 | } |
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184 | |
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185 | scene_sequence *scene_sequence_list::get_seq(char *seq_name) |
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186 | { |
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187 | scene_sequence *s=first; |
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188 | while (s && strcmp(s->n,seq_name)) s=s->next; |
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189 | if (!s) |
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190 | { |
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191 | printf("No sequence named %s\n",seq_name); |
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192 | exit(1); |
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193 | } |
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194 | return s; |
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195 | } |
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196 | |
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197 | |
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198 | class scene_character |
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199 | { |
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200 | scene_sequence_list *seq_list; |
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201 | |
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202 | game_object *me; |
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203 | |
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204 | public : |
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205 | char *n; |
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206 | scene_character *next; |
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207 | scene_sequence *current_seq; |
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208 | scene_frame *current_frame; |
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209 | |
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210 | time_marker *last_frame; |
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211 | void draw(); |
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212 | void area(int &x1, int &y1, int &x2, int &y2); |
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213 | scene_character(char *&s); |
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214 | void set_seq(char *seq_name) |
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215 | { current_seq=seq_list->get_seq(seq_name); } |
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216 | int x() { return the_game->screenx(me->x)-cache.fig(current_frame->picture)->xcfg; } |
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217 | int y() { return the_game->screeny(me->y)-cache.fig(current_frame->picture)->forward->height(); } |
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218 | int next_frame(); // true if sequence is done |
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219 | ~scene_character() { free(n); delete seq_list; if (last_frame) delete last_frame; } |
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220 | } ; |
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221 | |
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222 | |
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223 | int scene_character::next_frame() |
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224 | { |
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225 | me->x+=current_frame->xc; |
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226 | me->y+=current_frame->yc; |
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227 | |
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228 | current_frame=current_frame->next; // advance the picture |
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229 | |
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230 | if (last_frame) // save the time stamp, delete old one |
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231 | delete last_frame; |
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232 | last_frame=new time_marker; |
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233 | |
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234 | if (!current_frame) // end of sequence? |
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235 | { |
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236 | current_frame=current_seq->first; // reset and return 1 |
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237 | return 1; |
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238 | } |
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239 | else return 0; |
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240 | } |
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241 | |
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242 | |
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243 | void scene_character::area(int &x1, int &y1, int &x2, int &y2) |
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244 | { |
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245 | |
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246 | x1=x(); |
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247 | y1=y(); |
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248 | y2=x2=0; |
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249 | |
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250 | scene_frame *p=current_seq->first; |
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251 | while (p) |
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252 | { |
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253 | if (x()+cache.fig(p->picture)->width()-1>x2) |
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254 | x2=x()+cache.fig(p->picture)->width()-1; |
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255 | if (y()+cache.fig(p->picture)->height()-1>y2) |
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256 | y2=y()+cache.fig(p->picture)->height()-1; |
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257 | p=p->next; |
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258 | } |
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259 | } |
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260 | |
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261 | |
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262 | void scene_character::draw() |
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263 | { |
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264 | cache.fig(current_frame->picture)->forward->put_image(screen,x(),y()); |
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265 | |
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266 | } |
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267 | |
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268 | |
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269 | scene_character::scene_character(char *&s) |
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270 | { |
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271 | char tmp[100]; |
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272 | expect(get_token(s,tmp),sLEFT_PAREN,s); |
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273 | expect(get_token(s,tmp),sWORD,s); |
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274 | n = strdup(tmp); |
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275 | expect(get_token(s,tmp),sNUMBER,s); |
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276 | |
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277 | /* if (atoi(tmp)==0) */ |
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278 | |
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279 | me=current_level->main_character(); |
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280 | |
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281 | |
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282 | seq_list=new scene_sequence_list(s); |
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283 | current_seq=seq_list->first; |
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284 | current_frame=current_seq->first; |
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285 | expect(get_token(s,tmp),sRIGHT_PAREN,s); |
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286 | |
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287 | last_frame=NULL; |
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288 | next=NULL; |
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289 | } |
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290 | |
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291 | |
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292 | class scene_character_list |
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293 | { |
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294 | public : |
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295 | scene_character *first; |
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296 | scene_character_list(char *&s); |
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297 | void inital_states(char *&s); |
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298 | scene_character *get(char *name); |
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299 | ~scene_character_list(); |
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300 | } ; |
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301 | |
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302 | scene_character *scene_character_list::get(char *name) |
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303 | { |
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304 | scene_character *s=first; |
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305 | while (s) |
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306 | { |
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307 | if (!strcmp(s->n,name)) return s; |
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308 | s=s->next; |
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309 | } |
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310 | printf("Character %s not found!\n",name); |
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311 | exit(1); |
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312 | } |
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313 | |
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314 | |
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315 | scene_character_list::~scene_character_list() |
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316 | { |
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317 | scene_character *p; |
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318 | while (first) |
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319 | { |
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320 | p=first; |
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321 | first=first->next; |
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322 | delete p; |
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323 | } |
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324 | } |
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325 | |
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326 | scene_character_list::scene_character_list(char *&s) |
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327 | { |
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328 | scene_character *cur; |
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329 | expect(token_type(s),sLEFT_PAREN,s); |
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330 | next_token(s); |
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331 | |
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332 | cur=first=new scene_character(s); |
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333 | |
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334 | while (token_type(s)!=sRIGHT_PAREN) |
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335 | { |
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336 | cur->next=new scene_character(s); |
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337 | cur=cur->next; |
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338 | } |
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339 | next_token(s); |
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340 | } |
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341 | |
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342 | |
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343 | void scene_character_list::inital_states(char *&s) |
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344 | { |
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345 | char ch[50],seq[50]; |
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346 | |
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347 | do |
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348 | { |
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349 | expect(get_token(s,ch),sLEFT_PAREN,s); |
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350 | expect(get_token(s,ch),sWORD,s); |
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351 | expect(get_token(s,seq),sWORD,s); |
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352 | scene_character *c=first; |
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353 | while (c && strcmp(c->n,ch)) c=c->next; |
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354 | if (!c) |
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355 | { |
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356 | printf("No character named %s, at %s\n",ch,s); |
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357 | exit(0); |
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358 | } else c->set_seq(seq); |
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359 | expect(get_token(s,ch),sRIGHT_PAREN,s); |
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360 | } while (token_type(s)!=sRIGHT_PAREN); |
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361 | } |
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362 | |
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363 | class text_blocker |
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364 | { |
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365 | public : |
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366 | int x1,y1,x2,y2; |
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367 | text_blocker *next; |
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368 | text_blocker(int X1, int Y1, int X2, int Y2, text_blocker *Next) |
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369 | { x1=X1; |
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370 | y1=Y1; |
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371 | x2=X2; |
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372 | y2=Y2; |
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373 | next=Next; |
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374 | } |
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375 | } ; |
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376 | |
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377 | |
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378 | int text_draw(int y, int x1, int y1, int x2, int y2, char const *buf, |
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379 | text_blocker *first, JCFont *font) |
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380 | { |
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381 | int cx1, cy1, cx2, cy2, word_size, word_len; |
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382 | screen->GetClip(cx1, cy1, cx2, cy2); |
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383 | screen->InClip(x1,y1,x2+1,y2+1); |
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384 | int h=font->height()+2,w=font->width(),x=x1,dist; |
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385 | y+=y1; |
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386 | char const *word_start; |
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387 | |
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388 | while (*buf) |
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389 | { |
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390 | do |
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391 | { |
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392 | if (*buf=='\\' && buf[1]=='n') |
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393 | { |
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394 | x=x1; |
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395 | y+=h*2; |
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396 | buf+=2; |
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397 | } |
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398 | |
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399 | // skip space |
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400 | if (*buf==' ' || *buf=='\r' || *buf=='\n' || *buf=='\t') |
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401 | { |
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402 | x+=w; |
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403 | while (*buf==' ' || *buf=='\r' || *buf=='\n' || *buf=='\t') // skip space until next word |
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404 | buf++; |
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405 | } |
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406 | |
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407 | word_start=buf; |
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408 | for (word_len=0,word_start=buf,word_size=0; *buf && *buf!=' ' && *buf!='\r' && *buf!='\n' && |
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409 | *buf!='\t' && (*buf!='\\' || buf[1]!='n'); buf++,word_size+=w,word_len++); |
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410 | |
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411 | if (word_size<x2-x1) // make sure the word can fit on the screen |
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412 | { |
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413 | if (word_size+x>x2) // does word not fit on line? |
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414 | { |
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415 | y+=h; // go to next line |
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416 | x=x1; |
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417 | } |
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418 | } |
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419 | |
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420 | |
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421 | if (y+h<y1) // word on screen yet? |
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422 | x+=word_size; |
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423 | |
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424 | } while (y+h<y1); // if not on screen yet, fetch next word |
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425 | |
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426 | /* dist=100; |
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427 | for (n=first; n; n=n->next) |
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428 | { |
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429 | if (x<n->x1) |
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430 | minx=(n->x1-x); |
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431 | else if (x>n->x2) |
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432 | minx=(x-n->x2); |
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433 | else minx=0; |
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434 | |
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435 | if (y<n->y1) |
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436 | miny=(n->y1-y); |
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437 | else if (y>n->y2) |
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438 | miny=(y-n->y2); |
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439 | else miny=0; |
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440 | |
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441 | dist=min(dist,max(minx,miny)); |
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442 | } |
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443 | |
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444 | |
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445 | if (dist<=8) dist=8; |
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446 | else if (dist>31) dist=31; */ |
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447 | |
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448 | dist=31; |
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449 | if (y-y1<dist) |
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450 | if (y-y1<8) dist=8; |
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451 | else dist=y-y1; |
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452 | if (y2-y<dist) |
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453 | if (y2-y<8) dist=8; |
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454 | else dist=y2-y; |
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455 | |
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456 | if (y>y2) return 0; |
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457 | |
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458 | while (word_len--) |
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459 | { |
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460 | font->put_char(screen,x+1,y+1,*word_start,0); |
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461 | font->put_char(screen,x,y,*word_start,32-dist); |
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462 | word_start++; |
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463 | x+=w; |
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464 | } |
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465 | |
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466 | } |
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467 | |
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468 | screen->SetClip(cx1, cy1, cx2, cy2); |
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469 | return (y<=y1); |
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470 | } |
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471 | |
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472 | |
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473 | struct scene_data_struct // define a name for the structure so that we can inspect in gdb |
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474 | { |
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475 | int x1,y1,x2,y2, |
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476 | pan_vx,pan_yv,pan_steps, |
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477 | frame_speed,scroll_speed,pan_speed; |
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478 | } scene_data; |
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479 | |
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480 | |
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481 | |
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482 | |
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483 | |
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484 | void play_scene(char *script, char *filename, JCFont *font) |
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485 | { |
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486 | char *s=script; |
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487 | char token[90]; |
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488 | text_blocker *text_blockers=NULL; |
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489 | |
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490 | char *strng=(char *)malloc(MAX_SCROLL_DATA); |
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491 | strcpy(scene_filename,filename); |
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492 | |
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493 | int x1,y1,x2,y2,done,pan_xv=0,pan_yv=0,pan_steps=0, |
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494 | text_loaded=0,frame_speed=100,scroll_speed=50,pan_speed=60,abort=0,text_step=-2; |
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495 | |
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496 | int cx1, cy1, cx2, cy2; |
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497 | |
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498 | the_game->draw(1); |
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499 | |
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500 | screen->GetClip(cx1, cy1, cx2, cy2); |
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501 | screen->SetClip(the_game->viewx1, the_game->viewy1, |
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502 | the_game->viewx2 + 1, the_game->viewy2 + 1); |
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503 | |
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504 | |
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505 | |
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506 | |
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507 | expect(get_token(s,token),sLEFT_PAREN,s); |
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508 | scene_character_list cl(s); |
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509 | int y; |
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510 | |
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511 | do |
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512 | { |
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513 | expect(get_token(s,token),sLEFT_PAREN,s); // list of transitions start |
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514 | // ACTIONS |
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515 | time_marker *last_text_time=NULL; |
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516 | time_marker *last_pan_time=NULL; |
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517 | do |
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518 | { |
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519 | expect(get_token(s,token),sLEFT_PAREN,s); |
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520 | expect(get_token(s,token),sWORD,s); |
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521 | |
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522 | if (!strcmp(token,"pan")) |
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523 | { |
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524 | pan_xv=get_number(s); |
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525 | pan_yv=get_number(s); |
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526 | pan_steps=get_number(s); |
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527 | } |
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528 | else if (!strcmp(token,"states")) |
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529 | cl.inital_states(s); |
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530 | else if (!strcmp(token,"scroll_speed")) |
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531 | scroll_speed=get_number(s); |
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532 | else if (!strcmp(token,"pan_speed")) |
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533 | pan_speed=get_number(s); |
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534 | else if (!strcmp(token,"frame_speed")) |
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535 | frame_speed=get_number(s); |
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536 | else if (!strcmp(token,"text_region")) |
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537 | { |
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538 | x1=the_game->viewx1+get_number(s); |
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539 | y1=the_game->viewy1+get_number(s); |
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540 | x2=the_game->viewx1+get_number(s); |
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541 | y2=the_game->viewy1+get_number(s); |
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542 | y=y2-y1; |
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543 | } else if (!strcmp(token,"text_block")) |
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544 | { |
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545 | int sx1=get_number(s)+the_game->viewx1; |
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546 | int sy1=get_number(s)+the_game->viewy1; |
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547 | int sx2=get_number(s)+the_game->viewx1; |
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548 | int sy2=get_number(s)+the_game->viewy1; |
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549 | text_blockers=new text_blocker(sx1,sy1,sx2,sy2,text_blockers); |
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550 | } else if (!strcmp(token,"block")) |
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551 | { |
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552 | int sx1,sy1,sx2,sy2; |
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553 | expect(get_token(s,token),sWORD,s); |
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554 | cl.get(token)->area(sx1,sy1,sx2,sy2); |
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555 | text_blockers=new text_blocker(sx1,sy1,sx2,sy2,text_blockers); |
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556 | } |
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557 | else if (!strcmp(token,"scroll")) |
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558 | { |
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559 | expect(get_token(s,strng),sSTRING,s); |
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560 | text_loaded=1; |
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561 | y=y2-y1; |
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562 | } else if (!strcmp(token,"wait")) |
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563 | { |
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564 | expect(get_token(s,token),sWORD,s); |
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565 | printf("waiting for %s\n",token); |
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566 | done=0; |
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567 | |
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568 | |
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569 | |
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570 | |
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571 | int old_dev=dev; |
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572 | dev=dev&(0xffff-DRAW_PEOPLE_LAYER); |
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573 | |
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574 | |
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575 | do |
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576 | { |
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577 | the_game->draw_map(); |
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578 | |
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579 | time_marker cur_time; |
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580 | if (pan_steps) |
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581 | { |
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582 | if (last_pan_time) |
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583 | { |
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584 | if ((int)(cur_time.diff_time(last_pan_time)*1000)>pan_speed) |
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585 | { |
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586 | the_game->pan(pan_xv,pan_yv); |
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587 | pan_steps--; |
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588 | delete last_pan_time; |
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589 | if (pan_steps) |
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590 | last_pan_time=new time_marker; |
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591 | else last_pan_time=NULL; |
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592 | } |
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593 | } else last_pan_time=new time_marker; |
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594 | } |
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595 | |
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596 | scene_character *first=cl.first; |
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597 | while (first) |
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598 | { |
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599 | first->draw(); |
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600 | |
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601 | if (!first->last_frame) |
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602 | first->last_frame=new time_marker; |
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603 | else |
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604 | { |
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605 | int time=first->current_frame->time,advance=0; |
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606 | if (time>=0) |
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607 | { |
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608 | if ((int)(cur_time.diff_time(first->last_frame)*1000)>time) |
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609 | advance=1; |
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610 | } |
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611 | else |
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612 | { |
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613 | if ((int)(cur_time.diff_time(first->last_frame)*1000)>frame_speed) |
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614 | advance=1; |
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615 | } |
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616 | |
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617 | if (advance) |
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618 | { |
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619 | if (!strcmp(token,first->n)) // is this the character we are waiting on? |
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620 | { |
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621 | if (first->next_frame()) |
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622 | done=1; |
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623 | } else first->next_frame(); |
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624 | } |
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625 | } |
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626 | first=first->next; |
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627 | } |
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628 | if (text_loaded) |
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629 | { |
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630 | text_loaded=(!text_draw(y,x1,y1,x2,y2,strng,text_blockers,font)); |
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631 | if (last_text_time) |
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632 | { |
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633 | if ((int)(cur_time.diff_time(last_text_time)*1000)>scroll_speed) |
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634 | { |
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635 | y+=text_step; |
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636 | delete last_text_time; |
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637 | if (text_loaded) |
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638 | last_text_time=new time_marker; |
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639 | else |
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640 | last_text_time=NULL; |
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641 | } |
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642 | } else last_text_time=new time_marker; |
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643 | } |
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644 | |
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645 | |
---|
646 | |
---|
647 | if (!strcmp(token,"pan")) |
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648 | if (pan_steps<=0) done=1; |
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649 | |
---|
650 | if (!strcmp(token,"text")) |
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651 | if (!text_loaded) done=1; |
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652 | |
---|
653 | wm->flush_screen(); |
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654 | while (wm->event_waiting()) |
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655 | { |
---|
656 | event ev; |
---|
657 | wm->get_event(ev); |
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658 | if (ev.type==EV_KEY) |
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659 | { |
---|
660 | switch (ev.key) |
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661 | { |
---|
662 | case JK_UP : |
---|
663 | case JK_LEFT : |
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664 | if (scroll_speed>=20) |
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665 | scroll_speed-=20; |
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666 | else text_step--; |
---|
667 | break; |
---|
668 | case JK_RIGHT : |
---|
669 | case JK_DOWN : |
---|
670 | if (text_step<-2) |
---|
671 | text_step++; |
---|
672 | else if (scroll_speed<200) scroll_speed+=20; |
---|
673 | break; |
---|
674 | case JK_ESC : abort=done=1; break; |
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675 | case JK_ENTER : done=1; break; |
---|
676 | } |
---|
677 | } |
---|
678 | } |
---|
679 | |
---|
680 | |
---|
681 | } while (!done); |
---|
682 | dev=old_dev; |
---|
683 | } |
---|
684 | |
---|
685 | expect(get_token(s,token),sRIGHT_PAREN,s); |
---|
686 | |
---|
687 | } while (!abort && token_type(s)!=sRIGHT_PAREN); |
---|
688 | |
---|
689 | |
---|
690 | if (!abort) |
---|
691 | next_token(s); |
---|
692 | |
---|
693 | // free up memory allocated |
---|
694 | while (text_blockers) |
---|
695 | { |
---|
696 | text_blocker *n=text_blockers->next; |
---|
697 | delete text_blockers; |
---|
698 | text_blockers=n; |
---|
699 | } |
---|
700 | if (last_text_time) |
---|
701 | delete last_text_time; |
---|
702 | if (last_pan_time) |
---|
703 | delete last_pan_time; |
---|
704 | |
---|
705 | } while (!abort && token_type(s)!=sRIGHT_PAREN); |
---|
706 | if (!abort) |
---|
707 | next_token(s); |
---|
708 | |
---|
709 | free(strng); |
---|
710 | screen->SetClip(cx1, cy1, cx2, cy2); |
---|
711 | |
---|
712 | the_game->draw(0); |
---|
713 | } |
---|
714 | |
---|