1 | /* |
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2 | * Abuse - dark 2D side-scrolling platform game |
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3 | * Copyright (c) 1995 Crack dot Com |
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4 | * Copyright (c) 2005-2011 Sam Hocevar <sam@hocevar.net> |
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5 | * |
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6 | * This software was released into the Public Domain. As with most public |
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7 | * domain software, no warranty is made or implied by Crack dot Com, by |
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8 | * Jonathan Clark, or by Sam Hocevar. |
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9 | */ |
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10 | |
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11 | #if defined HAVE_CONFIG_H |
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12 | # include "config.h" |
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13 | #endif |
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14 | |
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15 | #include <math.h> |
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16 | |
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17 | #include "common.h" |
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18 | |
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19 | #include "dev.h" |
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20 | |
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21 | #include "ui/volumewindow.h" |
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22 | |
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23 | #include "menu.h" |
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24 | #include "lisp.h" |
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25 | #include "game.h" |
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26 | #include "timing.h" |
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27 | #include "game.h" |
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28 | #include "id.h" |
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29 | #include "pmenu.h" |
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30 | #include "gui.h" |
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31 | #include "property.h" |
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32 | #include "clisp.h" |
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33 | #include "gamma.h" |
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34 | #include "dprint.h" |
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35 | #include "demo.h" |
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36 | #include "loadgame.h" |
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37 | #include "scroller.h" |
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38 | #include "netcfg.h" |
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39 | |
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40 | #include "net/sock.h" |
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41 | |
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42 | extern net_protocol *prot; |
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43 | |
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44 | static VolumeWindow *volume_window; |
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45 | |
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46 | //percent is 0..256 |
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47 | void tint_area(int x1, int y1, int x2, int y2, int r_to, int g_to, int b_to, int percent) |
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48 | { |
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49 | int x,y; |
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50 | int cx1, cy1, cx2, cy2; |
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51 | main_screen->GetClip(cx1, cy1, cx2, cy2); |
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52 | if (x1<cx1) x1=cx1; |
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53 | if (y1<cy1) y1=cy1; |
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54 | if (x2>cx2-1) x2=cx2-1; |
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55 | if (y2>cy2-1) y2=cy2-1; |
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56 | if (x2<x1 || y2<y1) return ; |
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57 | |
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58 | percent=256-percent; |
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59 | |
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60 | main_screen->Lock(); |
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61 | for (y=y1; y<=y2; y++) |
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62 | { |
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63 | uint8_t *sl=main_screen->scan_line(y)+x1; |
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64 | for (x=x1; x<=x2; x++,sl++) |
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65 | { |
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66 | uint8_t *paddr=(uint8_t *)pal->addr()+(*sl)*3; |
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67 | uint8_t r=((*(paddr++))-r_to)*percent/256+r_to; |
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68 | uint8_t g=((*(paddr++))-g_to)*percent/256+g_to; |
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69 | uint8_t b=((*(paddr++))-b_to)*percent/256+b_to; |
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70 | *sl=color_table->Lookup((r)>>3,(g)>>3,(b)>>3); |
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71 | } |
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72 | } |
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73 | main_screen->AddDirty(x1, y1, x2 + 1, y2 + 1); |
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74 | main_screen->Unlock(); |
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75 | } |
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76 | |
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77 | void darken_area(int x1, int y1, int x2, int y2, int amount) |
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78 | { |
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79 | int x,y; |
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80 | int cx1, cy1, cx2, cy2; |
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81 | main_screen->GetClip(cx1, cy1, cx2, cy2); |
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82 | if (x1<cx1) x1=cx1; |
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83 | if (y1<cy1) y1=cy1; |
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84 | if (x2>cx2-1) x2=cx2-1; |
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85 | if (y2>cy2-1) y2=cy2-1; |
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86 | if (x2<x1 || y2<y1) return ; |
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87 | |
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88 | main_screen->Lock(); |
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89 | for (y=y1; y<=y2; y++) |
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90 | { |
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91 | uint8_t *sl=main_screen->scan_line(y)+x1; |
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92 | for (x=x1; x<=x2; x++,sl++) |
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93 | { |
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94 | uint8_t *paddr=(uint8_t *)pal->addr()+(*sl)*3; |
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95 | uint8_t r=(*(paddr++))*amount/256; |
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96 | uint8_t g=(*(paddr++))*amount/256; |
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97 | uint8_t b=(*(paddr++))*amount/256; |
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98 | *sl=color_table->Lookup((r)>>3,(g)>>3,(b)>>3); |
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99 | } |
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100 | } |
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101 | main_screen->AddDirty(x1, y1, x2 + 1, y2 + 1); |
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102 | main_screen->Unlock(); |
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103 | } |
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104 | |
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105 | void dark_widget(int x1, int y1, int x2, int y2, int br, int dr, int amount) |
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106 | { |
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107 | main_screen->AddDirty(x1, y1, x2 + 1, y2 + 1); |
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108 | main_screen->Line(vec2i(x1, y1), vec2i(x1, y2), br); |
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109 | main_screen->Line(vec2i(x1 + 1, y1), vec2i(x2, y1), br); |
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110 | main_screen->Line(vec2i(x2, y1 + 1), vec2i(x2, y2), dr); |
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111 | main_screen->Line(vec2i(x1 + 1, y2), vec2i(x2, y2), dr); |
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112 | darken_area(x1 + 1, y1 + 1, x2 - 1, y2 - 1, amount); |
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113 | } |
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114 | |
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115 | char *men_str(void *arg) |
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116 | { |
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117 | switch (item_type(arg)) |
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118 | { |
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119 | case L_STRING : |
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120 | { return lstring_value(arg); } break; |
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121 | case L_CONS_CELL : |
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122 | { return lstring_value(CAR(arg)); } break; |
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123 | default : |
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124 | { |
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125 | ((LObject *)arg)->Print(); |
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126 | printf(" is not a valid menu option\n"); |
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127 | exit(0); |
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128 | } |
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129 | } |
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130 | return NULL; |
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131 | } |
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132 | |
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133 | int menu(void *args, JCFont *font) // reurns -1 on esc |
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134 | { |
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135 | main_menu(); |
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136 | char *title=NULL; |
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137 | if (!NILP(CAR(args))) |
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138 | title=lstring_value(CAR(args)); |
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139 | Cell *def=lcar(lcdr(lcdr(args))); |
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140 | args=CAR(CDR(args)); |
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141 | |
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142 | int options = ((LList *)args)->GetLength(); |
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143 | int mh=(font->height()+1)*options+10,maxw=0; |
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144 | |
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145 | Cell *c=(Cell *)args; |
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146 | for (; !NILP(c); c=CDR(c)) |
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147 | { |
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148 | if( strlen(men_str(CAR(c))) > (unsigned)maxw) |
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149 | maxw = strlen(men_str(CAR(c))); |
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150 | } |
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151 | |
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152 | int mw=(font->width())*maxw+20; |
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153 | int mx=main_screen->Size().x/2-mw/2, |
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154 | my=main_screen->Size().y/2-mh/2; |
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155 | |
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156 | |
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157 | main_screen->AddDirty(mx, my, mx + mw, my + mh); |
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158 | |
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159 | if (title) |
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160 | { |
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161 | int tl=strlen(title)*font->width(); |
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162 | int tx=main_screen->Size().x/2-tl/2; |
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163 | dark_widget(tx-2,my-font->height()-4,tx+tl+2,my-2,wm->medium_color(),wm->dark_color(),180); |
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164 | font->put_string(main_screen,tx+1,my-font->height()-2,title,wm->bright_color()); |
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165 | } |
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166 | |
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167 | dark_widget(mx,my,mx+mw-1,my+mh-1,wm->medium_color(),wm->dark_color(),200); |
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168 | |
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169 | |
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170 | int y=my+5; |
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171 | for (c=(Cell *)args; !NILP(c); c=CDR(c)) |
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172 | { |
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173 | char *ms=men_str(CAR(c)); |
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174 | font->put_string(main_screen,mx+10+1,y+1,ms,wm->black()); |
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175 | font->put_string(main_screen,mx+10,y,ms,wm->bright_color()); |
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176 | y+=font->height()+1; |
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177 | } |
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178 | |
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179 | wm->flush_screen(); |
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180 | Event ev; |
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181 | int choice=0,done=0; |
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182 | int bh=font->height()+3; |
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183 | image *save = new image(vec2i(mw - 2,bh)); |
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184 | int color=128,cdir=50; |
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185 | |
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186 | time_marker *last_color_time=NULL; |
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187 | if (!NILP(def)) |
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188 | choice=lnumber_value(def); |
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189 | do |
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190 | { |
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191 | wm->flush_screen(); |
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192 | if (wm->IsPending()) |
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193 | { |
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194 | wm->get_event(ev); |
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195 | if (ev.type==EV_KEY) |
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196 | { |
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197 | switch (ev.key) |
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198 | { |
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199 | case JK_ESC : |
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200 | { choice=-1; done=1; } break; |
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201 | case JK_ENTER : |
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202 | { done=1; } break; |
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203 | case JK_DOWN : |
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204 | { if (choice<options-1) |
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205 | choice++; |
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206 | else choice=0; |
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207 | } break; |
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208 | case JK_UP : |
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209 | { |
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210 | if (choice>0) |
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211 | choice--; |
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212 | else choice=options-1; |
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213 | } break; |
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214 | } |
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215 | } else if (ev.type==EV_MOUSE_BUTTON && ev.mouse_button) |
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216 | { |
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217 | if (ev.mouse_move.x>mx && ev.mouse_move.x<mx+mw && ev.mouse_move.y>my && |
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218 | ev.mouse_move.y<my+mh) |
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219 | { |
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220 | int msel=(ev.mouse_move.y-my)/(font->height()+1); |
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221 | if (msel>=options) msel=options-1; |
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222 | if (msel==choice) // clicked on already selected item, return it |
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223 | done=1; |
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224 | else choice=msel; // selects an item |
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225 | } |
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226 | } |
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227 | } |
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228 | |
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229 | time_marker cur_time; |
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230 | if (!last_color_time || (int)(cur_time.diff_time(last_color_time)*1000)>120) |
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231 | { |
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232 | if (last_color_time) |
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233 | delete last_color_time; |
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234 | last_color_time=new time_marker; |
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235 | |
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236 | int by1=(font->height()+1)*choice+my+5-2; |
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237 | int by2=by1+bh-1; |
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238 | |
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239 | save->PutPart(main_screen, 0, 0, mx + 1, by1, mx + mw - 2, by2); |
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240 | tint_area(mx+1,by1,mx+mw-2,by2,63,63,63,color); |
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241 | |
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242 | char *cur=men_str(nth(choice,args)); |
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243 | font->put_string(main_screen,mx+10+1,by1+3,cur,wm->black()); |
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244 | font->put_string(main_screen,mx+10,by1+2,cur,wm->bright_color()); |
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245 | main_screen->Rectangle(vec2i(mx + 1, by1), vec2i(mx + mw - 2, by2), |
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246 | wm->bright_color()); |
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247 | |
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248 | color+=cdir; |
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249 | |
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250 | if (color<12 || color>256) |
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251 | { |
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252 | cdir=-cdir; |
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253 | color+=cdir; |
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254 | } |
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255 | wm->flush_screen(); |
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256 | main_screen->PutImage(save, vec2i(mx + 1, by1)); |
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257 | } else { Timer tmp; tmp.WaitMs(10); } |
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258 | |
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259 | } while (!done); |
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260 | if (last_color_time) |
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261 | delete last_color_time; |
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262 | delete save; |
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263 | the_game->draw(the_game->state==SCENE_STATE); |
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264 | |
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265 | if (choice!=-1) |
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266 | { |
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267 | void *val=nth(choice,args); |
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268 | if (item_type(val)==L_CONS_CELL) // is there another value that the user want us to return? |
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269 | return lnumber_value(lcdr(val)); |
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270 | } |
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271 | return choice; |
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272 | } |
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273 | |
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274 | static void create_volume_window() |
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275 | { |
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276 | volume_window = new VolumeWindow(); |
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277 | volume_window->inm->allow_no_selections(); |
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278 | volume_window->inm->clear_current(); |
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279 | volume_window->show(); |
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280 | |
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281 | wm->grab_focus(volume_window); |
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282 | wm->flush_screen(); |
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283 | |
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284 | while(volume_window) |
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285 | { |
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286 | Event ev; |
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287 | |
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288 | do |
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289 | { |
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290 | wm->get_event(ev); |
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291 | } |
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292 | while(ev.type == EV_MOUSE_MOVE && wm->IsPending()); |
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293 | |
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294 | wm->flush_screen(); |
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295 | |
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296 | if(ev.type == EV_CLOSE_WINDOW |
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297 | || (ev.type == EV_KEY && ev.key == JK_ESC)) |
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298 | { |
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299 | wm->close_window(volume_window); |
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300 | volume_window = NULL; |
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301 | } |
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302 | |
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303 | if(!volume_window) |
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304 | break; |
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305 | |
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306 | if(ev.type == EV_MESSAGE) |
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307 | { |
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308 | char const *s; |
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309 | |
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310 | switch(ev.message.id) |
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311 | { |
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312 | case ID_SFX_UP: |
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313 | sfx_volume += 16; |
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314 | if(sfx_volume > 127) |
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315 | sfx_volume = 127; |
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316 | volume_window->draw_sfx_vol(); |
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317 | s = "sfx/ambtech1.wav"; |
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318 | if(sound_avail & SFX_INITIALIZED) |
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319 | cache.sfx(cache.reg(s, s, SPEC_EXTERN_SFX, 1)) |
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320 | ->play(sfx_volume); |
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321 | break; |
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322 | case ID_SFX_DOWN: |
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323 | sfx_volume -= 16; |
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324 | if(sfx_volume < 0) |
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325 | sfx_volume = 0; |
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326 | volume_window->draw_sfx_vol(); |
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327 | s = "sfx/ambtech1.wav"; |
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328 | if(sound_avail & SFX_INITIALIZED) |
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329 | cache.sfx(cache.reg(s, s, SPEC_EXTERN_SFX, 1)) |
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330 | ->play(sfx_volume); |
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331 | break; |
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332 | |
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333 | case ID_MUSIC_UP: |
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334 | music_volume += 16; |
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335 | if(music_volume > 127) |
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336 | music_volume = 127; |
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337 | volume_window->draw_music_vol(); |
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338 | if(current_song) |
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339 | current_song->set_volume(music_volume); |
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340 | break; |
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341 | case ID_MUSIC_DOWN: |
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342 | music_volume -= 16; |
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343 | if(music_volume < 0) |
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344 | music_volume = 0; |
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345 | volume_window->draw_music_vol(); |
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346 | if(current_song) |
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347 | current_song->set_volume(music_volume); |
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348 | break; |
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349 | } |
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350 | } |
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351 | } |
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352 | |
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353 | wm->close_window(volume_window); |
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354 | } |
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355 | |
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356 | void save_difficulty() |
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357 | { |
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358 | FILE *fp=open_FILE("hardness.lsp","wb"); |
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359 | if (!fp) |
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360 | dprintf("Unable to write to file hardness.lsp\n"); |
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361 | else |
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362 | { |
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363 | fprintf(fp,"(setf difficulty '"); |
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364 | if (DEFINEDP(symbol_value(l_difficulty))) |
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365 | { |
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366 | if (symbol_value(l_difficulty)==l_extreme) |
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367 | fprintf(fp,"extreme)\n"); |
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368 | else if (symbol_value(l_difficulty)==l_hard) |
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369 | fprintf(fp,"hard)\n"); |
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370 | else if (symbol_value(l_difficulty)==l_easy) |
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371 | fprintf(fp,"easy)\n"); |
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372 | else |
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373 | fprintf(fp,"medium)\n"); |
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374 | } else |
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375 | fprintf(fp,"medium)\n"); |
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376 | fclose(fp); |
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377 | } |
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378 | } |
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379 | |
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380 | void fade_out(int steps); |
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381 | void fade_in(image *im, int steps); |
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382 | |
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383 | |
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384 | void show_sell(int abortable) |
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385 | { |
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386 | LSymbol *ss = LSymbol::FindOrCreate("sell_screens"); |
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387 | if (!DEFINEDP(ss->GetValue())) |
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388 | { |
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389 | LSpace *sp = LSpace::Current; |
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390 | LSpace::Current = &LSpace::Perm; |
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391 | // char *prog="((\"art/help.spe\" . \"sell2\")(\"art/help.spe\" . \"sell4\")(\"art/help.spe\" . \"sell3\")(\"art/fore/endgame.spe\" . \"credit\"))"; |
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392 | // char *prog="((\"art/fore/endgame.spe\" . \"credit\") (\"art/help.spe\" . \"sell6\"))"; |
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393 | char const *prog = "((\"art/fore/endgame.spe\" . \"credit\"))"; |
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394 | ss->SetValue(LObject::Compile(prog)); |
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395 | LSpace::Current = sp; |
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396 | } |
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397 | |
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398 | if (DEFINEDP(ss->GetValue())) |
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399 | { |
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400 | image blank(vec2i(2, 2)); blank.clear(); |
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401 | wm->set_mouse_shape(blank.copy(),0,0); // don't show mouse |
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402 | |
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403 | LObject *tmp = (LObject *)ss->GetValue(); |
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404 | int quit=0; |
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405 | while (tmp && !quit) |
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406 | { |
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407 | int im=cache.reg_object("art/help.spe",CAR(tmp),SPEC_IMAGE,1); |
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408 | fade_in(cache.img(im),16); |
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409 | |
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410 | Event ev; |
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411 | do |
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412 | { wm->flush_screen(); |
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413 | wm->get_event(ev); |
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414 | } while (ev.type!=EV_KEY); |
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415 | if (ev.key==JK_ESC && abortable) |
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416 | quit=1; |
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417 | fade_out(16); |
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418 | tmp = (LObject *)CDR(tmp); |
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419 | } |
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420 | wm->set_mouse_shape(cache.img(c_normal)->copy(),1,1); |
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421 | } |
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422 | } |
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423 | |
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424 | |
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425 | void menu_handler(Event &ev, InputManager *inm) |
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426 | { |
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427 | switch (ev.type) |
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428 | { |
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429 | case EV_MESSAGE : |
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430 | { |
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431 | switch (ev.message.id) |
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432 | { |
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433 | case ID_LIGHT_OFF : |
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434 | if (!volume_window) |
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435 | { |
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436 | gamma_correct(pal,1); |
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437 | } break; |
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438 | case ID_RETURN : |
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439 | if (!volume_window) |
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440 | { |
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441 | the_game->set_state(RUN_STATE); |
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442 | } break; |
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443 | case ID_START_GAME : |
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444 | if (!volume_window) |
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445 | { |
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446 | the_game->load_level(level_file); |
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447 | the_game->set_state(RUN_STATE); |
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448 | view *v; |
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449 | for (v=player_list; v; v=v->next) |
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450 | if (v->focus) |
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451 | v->reset_player(); |
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452 | |
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453 | } break; |
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454 | |
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455 | |
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456 | case ID_LOAD_PLAYER_GAME : |
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457 | if (!volume_window) |
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458 | { |
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459 | int got_level=load_game(0,symbol_str("LOAD")); |
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460 | the_game->reset_keymap(); |
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461 | if (got_level) |
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462 | { |
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463 | char name[255]; |
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464 | sprintf(name,"%ssave%04d.spe", get_save_filename_prefix(), got_level); |
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465 | |
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466 | the_game->load_level(name); |
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467 | the_game->set_state(RUN_STATE); |
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468 | } |
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469 | } break; |
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470 | |
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471 | |
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472 | case ID_VOLUME : |
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473 | if (!volume_window) |
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474 | { create_volume_window(); } break; |
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475 | |
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476 | case ID_MEDIUM : |
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477 | { |
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478 | l_difficulty->SetValue(l_medium); |
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479 | save_difficulty(); |
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480 | } break; |
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481 | case ID_HARD : |
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482 | { |
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483 | l_difficulty->SetValue(l_hard); |
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484 | save_difficulty(); |
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485 | } break; |
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486 | case ID_EXTREME : |
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487 | { |
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488 | l_difficulty->SetValue(l_extreme); |
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489 | save_difficulty(); |
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490 | } break; |
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491 | case ID_EASY : |
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492 | { |
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493 | l_difficulty->SetValue(l_easy); |
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494 | save_difficulty(); |
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495 | } break; |
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496 | |
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497 | case ID_NETWORKING : |
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498 | { |
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499 | if (!volume_window) |
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500 | { |
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501 | net_configuration *cfg=new net_configuration; |
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502 | if (cfg->input()) |
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503 | { |
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504 | if (main_net_cfg) delete main_net_cfg; |
---|
505 | main_net_cfg=cfg; |
---|
506 | } else delete cfg; |
---|
507 | the_game->draw(0); |
---|
508 | inm->redraw(); |
---|
509 | } |
---|
510 | } break; |
---|
511 | |
---|
512 | case ID_SHOW_SELL : |
---|
513 | if (!volume_window) |
---|
514 | { |
---|
515 | show_sell(1); |
---|
516 | main_screen->clear(); |
---|
517 | if (title_screen>=0) |
---|
518 | { |
---|
519 | image *im = cache.img(title_screen); |
---|
520 | main_screen->PutImage(im, main_screen->Size() / 2 - im->Size() / 2); |
---|
521 | } |
---|
522 | inm->redraw(); |
---|
523 | fade_in(NULL,8); |
---|
524 | wm->flush_screen(); |
---|
525 | |
---|
526 | } break; |
---|
527 | } break; |
---|
528 | } break; |
---|
529 | case EV_CLOSE_WINDOW : |
---|
530 | { |
---|
531 | if (ev.window==volume_window) |
---|
532 | { wm->close_window(volume_window); volume_window=NULL; } |
---|
533 | } break; |
---|
534 | } |
---|
535 | } |
---|
536 | |
---|
537 | void *current_demo=NULL; |
---|
538 | |
---|
539 | static ico_button *load_icon(int num, int id, int x, int y, int &h, ifield *next, char const *key) |
---|
540 | { |
---|
541 | char name[20]; |
---|
542 | char const *base = "newi"; |
---|
543 | int a,b,c; |
---|
544 | sprintf(name,"%s%04d.pcx",base,num*3+1); |
---|
545 | a=cache.reg("art/icons.spe",name,SPEC_IMAGE,1); |
---|
546 | |
---|
547 | sprintf(name,"%s%04d.pcx",base,num*3+2); |
---|
548 | b=cache.reg("art/icons.spe",name,SPEC_IMAGE,1); |
---|
549 | |
---|
550 | sprintf(name,"%s%04d.pcx",base,num*3+3); |
---|
551 | c=cache.reg("art/icons.spe",name,SPEC_IMAGE,1); |
---|
552 | |
---|
553 | h=cache.img(a)->Size().y; |
---|
554 | |
---|
555 | return new ico_button(x,y,id,b,b,a,c,next,-1,key); |
---|
556 | } |
---|
557 | |
---|
558 | ico_button *make_default_buttons(int x,int &y, ico_button *append_list) |
---|
559 | { |
---|
560 | int h; |
---|
561 | int diff_on; |
---|
562 | |
---|
563 | if (DEFINEDP(symbol_value(l_difficulty))) |
---|
564 | { |
---|
565 | if (symbol_value(l_difficulty)==l_extreme) |
---|
566 | diff_on=3; |
---|
567 | else if (symbol_value(l_difficulty)==l_hard) |
---|
568 | diff_on=2; |
---|
569 | else if (symbol_value(l_difficulty)==l_easy) |
---|
570 | diff_on=0; |
---|
571 | else |
---|
572 | diff_on=1; |
---|
573 | } else diff_on=3; |
---|
574 | |
---|
575 | |
---|
576 | ico_button *start=load_icon(0,ID_START_GAME,x,y,h,NULL,"ic_start"); y+=h; |
---|
577 | |
---|
578 | ico_switch_button *set=NULL; |
---|
579 | if (!main_net_cfg || (main_net_cfg->state!=net_configuration::SERVER && main_net_cfg->state!=net_configuration::CLIENT)) |
---|
580 | { |
---|
581 | set=new ico_switch_button(x,y,ID_NULL,diff_on, |
---|
582 | load_icon(3,ID_EASY,x,y,h, |
---|
583 | load_icon(8,ID_MEDIUM,x,y,h, |
---|
584 | load_icon(9,ID_HARD,x,y,h, |
---|
585 | load_icon(10,ID_EXTREME,x,y,h,NULL,"ic_extreme"), |
---|
586 | "ic_hard"),"ic_medium"),"ic_easy"),NULL); y+=h; |
---|
587 | |
---|
588 | } |
---|
589 | |
---|
590 | ico_button *color=load_icon(4,ID_LIGHT_OFF,x,y,h,NULL,"ic_gamma"); y+=h; |
---|
591 | ico_button *volume=load_icon(5,ID_VOLUME,x,y,h,NULL,"ic_volume"); y+=h; |
---|
592 | ico_button *sell=NULL; |
---|
593 | |
---|
594 | if (prot) |
---|
595 | { |
---|
596 | sell=load_icon(11,ID_NETWORKING,x,y,h,NULL,"ic_networking"); |
---|
597 | y+=h; |
---|
598 | } else |
---|
599 | { |
---|
600 | sell=load_icon(2,ID_SHOW_SELL,x,y,h,NULL,"ic_sell"); |
---|
601 | y+=h; |
---|
602 | } |
---|
603 | ico_button *quit=load_icon(6,ID_QUIT,x,y,h,NULL,"ic_quit"); y+=h; |
---|
604 | |
---|
605 | if (set) |
---|
606 | { |
---|
607 | start->next=set; |
---|
608 | set->next=color; |
---|
609 | } |
---|
610 | else start->next=color; |
---|
611 | |
---|
612 | |
---|
613 | color->next=volume; |
---|
614 | if (sell) |
---|
615 | { |
---|
616 | volume->next=sell; |
---|
617 | sell->next=quit; |
---|
618 | } else volume->next=quit; |
---|
619 | |
---|
620 | ico_button *list=append_list; |
---|
621 | |
---|
622 | if (append_list) |
---|
623 | { |
---|
624 | while (append_list->next) |
---|
625 | append_list=(ico_button *)append_list->next; |
---|
626 | append_list->next=start; |
---|
627 | } else list=start; |
---|
628 | |
---|
629 | return list; |
---|
630 | } |
---|
631 | |
---|
632 | |
---|
633 | ico_button *make_conditional_buttons(int x,int &y) |
---|
634 | { |
---|
635 | ico_button *start_list=NULL; |
---|
636 | int h; |
---|
637 | if (current_level) // should we include a return icon? |
---|
638 | { |
---|
639 | start_list=load_icon(7,ID_RETURN,x,y,h,NULL,"ic_return"); y+=h; |
---|
640 | } |
---|
641 | |
---|
642 | |
---|
643 | ico_button *load; |
---|
644 | if (show_load_icon()) |
---|
645 | { load= load_icon(1,ID_LOAD_PLAYER_GAME,x,y,h,NULL,"ic_load"); y+=h; } |
---|
646 | else load=NULL; |
---|
647 | |
---|
648 | if (start_list) start_list->next=load; |
---|
649 | else start_list=load; |
---|
650 | |
---|
651 | return start_list; |
---|
652 | } |
---|
653 | |
---|
654 | void main_menu() |
---|
655 | { |
---|
656 | int y=yres/2-100; |
---|
657 | ico_button *list=make_conditional_buttons(xres-33,y); |
---|
658 | list=make_default_buttons(xres-33,y,list); |
---|
659 | |
---|
660 | InputManager *inm=new InputManager(main_screen,list); |
---|
661 | inm->allow_no_selections(); |
---|
662 | inm->clear_current(); |
---|
663 | |
---|
664 | main_screen->AddDirty(0, 0, 320, 200); |
---|
665 | |
---|
666 | Event ev; |
---|
667 | |
---|
668 | int stop_menu=0; |
---|
669 | time_marker start; |
---|
670 | wm->flush_screen(); |
---|
671 | do |
---|
672 | { |
---|
673 | time_marker new_time; |
---|
674 | |
---|
675 | if (wm->IsPending()) |
---|
676 | { |
---|
677 | do |
---|
678 | { |
---|
679 | wm->get_event(ev); |
---|
680 | } while (ev.type==EV_MOUSE_MOVE && wm->IsPending()); |
---|
681 | inm->handle_event(ev,NULL); |
---|
682 | if (ev.type==EV_KEY && ev.key==JK_ESC) |
---|
683 | wm->Push(new Event(ID_QUIT,NULL)); |
---|
684 | |
---|
685 | menu_handler(ev,inm); |
---|
686 | start.get_time(); |
---|
687 | |
---|
688 | wm->flush_screen(); |
---|
689 | } |
---|
690 | else |
---|
691 | { |
---|
692 | // ECS - Added so that main menu doesn't grab 100% of CPU |
---|
693 | Timer tmp; tmp.WaitMs(30); |
---|
694 | } |
---|
695 | |
---|
696 | if (new_time.diff_time(&start)>10) |
---|
697 | { |
---|
698 | if (volume_window) |
---|
699 | start.get_time(); |
---|
700 | else |
---|
701 | { |
---|
702 | if (!current_demo) |
---|
703 | { |
---|
704 | LSymbol *d = LSymbol::FindOrCreate("demos"); |
---|
705 | if (DEFINEDP(d->GetValue())) |
---|
706 | current_demo = d->GetValue(); |
---|
707 | } |
---|
708 | if (current_demo) |
---|
709 | { |
---|
710 | demo_man.set_state(demo_manager::PLAYING,lstring_value(CAR(current_demo))); |
---|
711 | stop_menu=1; |
---|
712 | current_demo=CDR(current_demo); |
---|
713 | } |
---|
714 | } |
---|
715 | } |
---|
716 | |
---|
717 | if (volume_window) stop_menu=0; // can't exit with volume window open |
---|
718 | else if (main_net_cfg && main_net_cfg->restart_state()) stop_menu=1; |
---|
719 | else if (the_game->state==RUN_STATE) stop_menu=1; |
---|
720 | else if (ev.type==EV_MESSAGE) |
---|
721 | { |
---|
722 | if (ev.message.id==ID_START_GAME || ev.message.id==ID_RETURN) |
---|
723 | stop_menu=1; |
---|
724 | else if (ev.message.id==ID_QUIT) |
---|
725 | { |
---|
726 | if (confirm_quit()) |
---|
727 | stop_menu=1; |
---|
728 | else |
---|
729 | { |
---|
730 | ev.type=EV_SPURIOUS; |
---|
731 | start.get_time(); |
---|
732 | } |
---|
733 | } |
---|
734 | } |
---|
735 | } while (!stop_menu); |
---|
736 | |
---|
737 | delete inm; |
---|
738 | |
---|
739 | if (ev.type==EV_MESSAGE && ev.message.id==ID_QUIT) // propogate the quit message |
---|
740 | the_game->end_session(); |
---|
741 | } |
---|
742 | |
---|
743 | |
---|