source: abuse/trunk/src/light.hpp @ 112

Last change on this file since 112 was 57, checked in by Sam Hocevar, 12 years ago
  • Move each header to the same directory as its corresponding source, to get a better idea of which files are likely to export symbols.
File size: 2.4 KB
Line 
1/*
2 *  Abuse - dark 2D side-scrolling platform game
3 *  Copyright (c) 1995 Crack dot Com
4 *
5 *  This software was released into the Public Domain. As with most public
6 *  domain software, no warranty is made or implied by Crack dot Com or
7 *  Jonathan Clark.
8 */
9
10#ifndef LIGHT_HPP
11#define LIGHT_HPP
12
13#include "image.hpp"
14#include "palette.hpp"
15#include "config.hpp"
16#include "crc.hpp"
17
18#define TTINTS 9
19extern uint8_t *tints[TTINTS];
20extern uint8_t *white_light,*white_light_initial,*green_light,*trans_table;
21extern int16_t ambient_ramp;
22#define REVERSE_GREEN_TINT 8
23
24extern int16_t shutdown_lighting_value,shutdown_lighting;
25
26class light_source
27{
28  public :
29  int32_t type,x,xshift,y,yshift;
30  int32_t outer_radius,mul_div,inner_radius;
31
32  int32_t x1,y1,x2,y2;
33  char known;
34  light_source *next;
35
36  void calc_range();
37  light_source(char Type, int32_t X, int32_t Y, int32_t Inner_radius, int32_t Outer_radius,
38               int32_t Xshift, int32_t Yshift,
39               light_source *Next);
40  light_source *copy();
41} ;
42
43class light_patch
44{
45  public :
46  int32_t total,x1,y1,x2,y2;
47  light_source **lights; 
48  light_patch *next;
49  light_patch(int32_t X1, int32_t Y1, int32_t X2, int32_t Y2, light_patch *Next)
50  {
51    x1=X1; y1=Y1; x2=X2; y2=Y2;
52    next=Next;
53    total=0;
54    lights=NULL;
55  }
56  void add_light(int32_t X1, int32_t Y1, int32_t X2, int32_t Y2, light_source *who);
57  light_patch *copy(light_patch *Next);
58  ~light_patch() { if (total) jfree(lights); }
59} ;
60
61void delete_all_lights();
62void delete_light(light_source *which);
63light_source *add_light_source(char type, int32_t x, int32_t y,
64                               int32_t inner, int32_t outer, int32_t xshift, int32_t yshift);
65
66void add_light_spec(spec_directory *sd, char const *level_name);
67void write_lights(bFILE *fp);
68void read_lights(spec_directory *sd, bFILE *fp, char const *level_name);
69
70
71void delete_patch_list(light_patch *first);
72light_patch *find_patch(int screenx, int screeny, light_patch *list);
73int calc_light_value(int32_t x, int32_t y, light_patch *which);                       
74void light_screen(image *sc, int32_t screenx, int32_t screeny, uint8_t *light_lookup, uint16_t ambient);
75void double_light_screen(image *sc, int32_t screenx, int32_t screeny, uint8_t *light_lookup, uint16_t ambient,
76                         image *out, int32_t out_x, int32_t out_y);
77
78void calc_light_table(palette *pal);
79extern light_source *first_light_source;
80extern int light_detail;
81
82extern int32_t light_to_number(light_source *l);
83extern light_source *number_to_light(int32_t x);
84
85#endif
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