source: abuse/trunk/src/imlib @ 731

Name Size Rev Age Author Last Change
../
dprint.cpp 1.1 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
dprint.h 625 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
event.cpp 2.6 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
event.h 2.4 KB 731   4 years jjsimpso sdlport: Add support for SDL2, inculding the game controller API. …
filesel.cpp 3.7 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
filesel.h 644 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
filter.cpp 4.1 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
filter.h 1.1 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
fonts.cpp 1.3 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
fonts.h 754 bytes 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
guistat.cpp 4.0 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
guistat.h 903 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
image.cpp 25.0 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
image.h 5.1 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
include.cpp 1.8 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
include.h 511 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
input.cpp 12.4 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
input.h 4.1 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
jdir.h 475 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
jrand.cpp 897 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
jrand.h 712 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
jwindow.cpp 17.2 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
jwindow.h 4.9 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
keys.cpp 3.7 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
keys.h 1.4 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
linked.cpp 2.1 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
linked.h 2.0 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
Makefile.am 872 bytes 652   7 years Sam Hocevar imlib: merge JCMouse into EventHandler?.
palette.cpp 8.7 KB 653   7 years Sam Hocevar imlib: remove unused code and tag unused method arguments.
palette.h 2.8 KB 653   7 years Sam Hocevar imlib: remove unused code and tag unused method arguments.
pcxread.cpp 4.9 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
pcxread.h 559 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
pmenu.cpp 10.6 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
pmenu.h 2.1 KB 668   7 years Sam Hocevar imlib: make JCFont use vec2i classes.
scroller.cpp 15.8 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
scroller.h 4.2 KB 659   7 years Sam Hocevar imlib: rename Jwindow's x and y members to m_pos.
specs.cpp 19.0 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
specs.h 6.7 KB 567   7 years Sam Hocevar imlib: add explicit enum values for easier source code reading.
sprite.cpp 1.3 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
sprite.h 674 bytes 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
status.cpp 1.7 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
status.h 1.2 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
supmorph.cpp 9.0 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
supmorph.h 1.0 KB 579   7 years Sam Hocevar imlib: refactor the Filter and ColorFilter? classes.
timing.h 642 bytes 577   7 years Sam Hocevar game: get rid of milli_wait() and rewrite the fixed framerate handling.
tools.cpp 1.5 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
tools.h 1.3 KB 643   7 years Sam Hocevar imlib: refactor Event and EventHandler?.
transimage.cpp 10.1 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
transimage.h 2.3 KB 682   7 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
video.cpp 1.4 KB 670   7 years Sam Hocevar imlib: started refactoring the dirty rectangle system.
video.h 1.0 KB 661   7 years Sam Hocevar imlib: refactor image::PutPart? and image::PutPartMasked?, get rid of …
visobj.h 632 bytes 605   7 years Sam Hocevar build: fix errors in the makefiles that prevent `make dist' from working.
  • Property svn:ignore set to
    Makefile.in
    Makefile
    .deps
    *.a
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