[56] | 1 | /* |
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| 2 | * Abuse - dark 2D side-scrolling platform game |
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| 3 | * Copyright (c) 1995 Crack dot Com |
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| 4 | * |
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| 5 | * This software was released into the Public Domain. As with most public |
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| 6 | * domain software, no warranty is made or implied by Crack dot Com or |
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| 7 | * Jonathan Clark. |
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| 8 | */ |
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| 9 | |
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| 10 | #include "config.h" |
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| 11 | |
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[2] | 12 | #include <stdio.h> |
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| 13 | #include <stdlib.h> |
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| 14 | #include <string.h> |
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| 15 | |
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[481] | 16 | #include "linked.h" |
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[2] | 17 | |
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[112] | 18 | // |
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| 19 | // take a node out of the linked list, but do not dispose of the memory |
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| 20 | // |
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[2] | 21 | int linked_list::unlink(linked_node *p) |
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| 22 | { |
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| 23 | linked_node *q; |
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| 24 | if (first()) // if there are any nodes.. |
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| 25 | { |
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| 26 | if (first()==p) // if they want to unlinkt the first node |
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| 27 | { |
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| 28 | fn->last()->set_next(fn->next()); // set the first's last's next to the first's next |
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| 29 | fn->next()->set_last(fn->last()); // set the first next's last to the first last |
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| 30 | if (fn->next()==fn) // if there is ony one node |
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| 31 | { fn=NULL; cn=NULL; } // clear the list |
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| 32 | else fn=p->next(); // else point the first pointer to the next node |
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| 33 | nn--; // decrement the number of nodes in the list |
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| 34 | return 1; |
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| 35 | } |
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| 36 | else |
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| 37 | { |
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| 38 | q=first()->next(); |
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| 39 | while (q!=p && q!=first()) // find the node in the list |
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[124] | 40 | q=q->next(); |
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[2] | 41 | if (q!=first()) // is it in the list at all? |
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| 42 | { q->last()->set_next(q->next()); // yes unlink the pointers |
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[124] | 43 | q->next()->set_last(q->last()); |
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| 44 | nn--; |
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| 45 | return 1; |
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[2] | 46 | } // decrement the number of nodes |
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| 47 | } |
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| 48 | } |
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| 49 | return 0; |
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| 50 | } |
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| 51 | |
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| 52 | |
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[112] | 53 | // |
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| 54 | // clear all the nodes in a linked list and dispose of the |
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| 55 | // memory for each one by calling its destructor |
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| 56 | // |
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[2] | 57 | linked_list::~linked_list() |
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| 58 | { |
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| 59 | if (fn) |
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| 60 | fn->last()->set_next(NULL); // set the last nodes next to NULL |
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| 61 | // so we can go until we hit NULL |
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| 62 | while (fn != NULL) // repeat until we get to that node |
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| 63 | { |
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| 64 | cn=fn->next(); |
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| 65 | delete fn; // delete the old node |
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| 66 | fn=cn; |
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| 67 | } |
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| 68 | cn=NULL; // clear the list |
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| 69 | nn=0; // set the number of nodes to 0 |
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| 70 | } |
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| 71 | |
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[112] | 72 | // |
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| 73 | // return the index of a given node in a linked list, by starting at the |
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| 74 | // node and parsing backwards |
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| 75 | // |
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[2] | 76 | int linked_list::node_number(linked_node *p) |
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| 77 | { |
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| 78 | int x; |
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| 79 | x=1; |
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| 80 | while (p!=first()) |
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| 81 | { x++; p=p->last(); } |
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| 82 | return x; |
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| 83 | } |
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| 84 | |
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| 85 | |
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| 86 | // this function returns a pointer to the xth node |
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| 87 | class linked_node *linked_list::get_node(int x) |
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| 88 | { |
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| 89 | class linked_node *p; |
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| 90 | p=fn; // start tat the first node |
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| 91 | while (x--!=1) p=p->next(); // go forward X-1 nodes |
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| 92 | return p; |
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| 93 | } |
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| 94 | |
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| 95 | |
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| 96 | // this function adds a node to the end of a linked_list |
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| 97 | void linked_list::add_end(class linked_node *p) |
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| 98 | { |
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| 99 | nn++; |
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| 100 | if (fn==NULL) // if there are no nodes, then this one becomes the first |
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| 101 | { fn=p; |
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| 102 | fn->set_next(fn); // and it poits to itself for first and last |
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| 103 | fn->set_last(fn); |
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| 104 | } |
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| 105 | else |
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| 106 | { |
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| 107 | p->set_last(fn->last()); // otherwise add it in at the end |
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| 108 | p->set_next(fn); |
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| 109 | fn->last()->set_next(p); |
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| 110 | fn->set_last(p); // the first's last pointer points to the node we just added |
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| 111 | } |
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| 112 | } |
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| 113 | |
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| 114 | |
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| 115 | // to add a node at the fron of the list, just add it at the end and set |
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| 116 | // the first pointer to it |
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| 117 | void linked_list::add_front(class linked_node *p) |
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| 118 | { |
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| 119 | add_end(p); |
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| 120 | fn=p; |
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| 121 | } |
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| 122 | |
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| 123 | |
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| 124 | // insert adds a node in the list according to is sort value |
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| 125 | void linked_list::insert(class linked_node *p) |
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| 126 | { |
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| 127 | class linked_node *q; |
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| 128 | |
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| 129 | // if there are nodes, or it belongs at the beginin call add front |
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| 130 | if ((fn==NULL) || (p->compare(fn,sortby)>0)) |
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| 131 | add_front(p); |
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| 132 | // else if it goes at the ned call add_end |
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| 133 | else if (p->compare(fn->last(),sortby)<=0) |
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| 134 | add_end(p); |
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| 135 | else // otherwise we have to find the right spot for it. |
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| 136 | { |
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| 137 | nn++; |
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| 138 | q=fn; |
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| 139 | while (q!=fn->last()) // q starts at the front |
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| 140 | { q=q->next(); |
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| 141 | if (p->compare(q,sortby)>0) // repeat until we find a value greater than the one we are inserting |
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| 142 | { p->set_next(q); |
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[124] | 143 | p->set_last(q->last()); // insert it with pointers here |
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| 144 | q->last()->set_next(p); |
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| 145 | q->set_last(p); |
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| 146 | q=fn->last(); // set q to the last node so we finish the loop |
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[2] | 147 | } |
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| 148 | } |
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| 149 | } |
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| 150 | } |
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| 151 | |
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| 152 | linked_list::linked_list(linked_node *first) |
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| 153 | { linked_node *prev; |
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| 154 | fn=first; cn=first; sortby=1; nn=0; |
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| 155 | if (first) |
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| 156 | { cn=first; |
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| 157 | do |
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| 158 | { |
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| 159 | nn++; |
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| 160 | prev=cn; |
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| 161 | cn=cn->next(); |
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| 162 | } while (cn && cn!=first); |
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| 163 | if (cn==NULL) |
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| 164 | { |
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| 165 | fn->set_last(prev); |
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| 166 | prev->set_next(fn); |
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| 167 | } |
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| 168 | cn=first; |
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| 169 | |
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| 170 | } |
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| 171 | } |
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