source: abuse/trunk/src/gui.hpp @ 112

Last change on this file since 112 was 106, checked in by Sam Hocevar, 11 years ago
  • Rename the "eh" variable to "wm" because it's a window manager, not an event handler.
  • No longer pass the window manager to functions, there's only one.

Inspired by Win32 Abuse changelog for January 28, 2001:

  • Starting work on singleton code; will get rid of all

references to an arbitrary window_manager* because
there's only going to be one, and it's not ever
going to change.

File size: 1.7 KB
Line 
1/*
2 *  Abuse - dark 2D side-scrolling platform game
3 *  Copyright (c) 1995 Crack dot Com
4 *
5 *  This software was released into the Public Domain. As with most public
6 *  domain software, no warranty is made or implied by Crack dot Com or
7 *  Jonathan Clark.
8 */
9
10#ifndef __GUI_HPP_
11#define __GUI_HPP_
12#include "jwindow.hpp"
13
14
15class ico_button : public ifield
16{
17  int up,act,u,d,ua,da;  // up, down, up active, down active
18  int activate_id;         // sent when if not -1 when object receives a draw actove
19  char key[16];
20public :
21  ico_button(int X, int Y, int ID, int Up, int down, int upa, int downa, ifield *Next, int act_id=-1, char const *help_key=NULL);
22
23  virtual void area(int &x1, int &y1, int &x2, int &y2);
24  virtual void draw_first(image *screen) { draw(0,screen); }
25  virtual void draw(int active, image *screen);
26  virtual void handle_event(event &ev, image *screen, input_manager *im);
27
28  virtual char *read() { return (char *)&up; }
29  void set_xy(int X, int Y) { x=X; y=Y; }
30  int X() { return x; }
31  int Y() { return y; }
32  int status() { return up; }
33  void set_act_id(int id);
34} ;
35
36class ico_switch_button : public ifield
37{
38  ifield *blist,*cur_but;
39  int act;
40  public :
41  ico_switch_button(int X, int Y, int ID, int start_on, ifield *butts, ifield *Next);
42  virtual void area(int &x1, int &y1, int &x2, int &y2);
43  virtual void draw_first(image *screen) { cur_but->draw_first(screen); }
44  virtual void draw(int active, image *screen) { cur_but->draw(active,screen); act=active; }
45  virtual void handle_event(event &ev, image *screen, input_manager *im);
46  virtual ifield *unlink(int id);
47  virtual char *read() { return cur_but->read(); }
48  ~ico_switch_button();
49} ;
50
51#endif
52
53
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