source: abuse/trunk/src/control.hpp @ 112

Last change on this file since 112 was 57, checked in by Sam Hocevar, 11 years ago
  • Move each header to the same directory as its corresponding source, to get a better idea of which files are likely to export symbols.
File size: 1.2 KB
Line 
1/*
2 *  Abuse - dark 2D side-scrolling platform game
3 *  Copyright (c) 1995 Crack dot Com
4 *
5 *  This software was released into the Public Domain. As with most public
6 *  domain software, no warranty is made or implied by Crack dot Com or
7 *  Jonathan Clark.
8 */
9
10#ifndef __CONTROLLED_HPP_
11#define __CONTROLLED_HPP_
12
13#include "objects.hpp"
14#include "chars.hpp"
15
16
17// The controlled character is you!
18
19#define CHAR_HUMAN 0
20#define CHAR_IGUANA 1
21
22#define GAME_CHARACTERS 2
23#define TOTAL_CHARACTERS 10
24
25#define MORPH_TABLE_WIDTH (GAME_CHARACTERS-1)
26
27extern sequence *morph_table[MORPH_TABLE_WIDTH*MORPH_TABLE_WIDTH];
28
29class controlled_character : public game_object
30{
31  game_object *cur_char;
32  signed char morphing_to;  // who you are right now
33  unsigned long abilities;  // if 1<<character bit is set then you have that ability
34  void change_character(int char_type);
35
36public :   
37  controlled_character(long X, long Y);
38  controlled_character(FILE *fp);
39  virtual int size();
40  virtual game_objects type() { return O_starting_position; }
41  virtual void save(FILE *fp);
42  virtual int decide();
43
44  void do_damage(int amount, game_object *who, game_object *from);
45} ;
46
47
48#endif
49
50
51
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