source: abuse/trunk/src

Name Size Rev Age Author Last Change
../
imlib 731   3 years jjsimpso sdlport: Add support for SDL2, inculding the game controller API. …
lisp 643   7 years Sam Hocevar imlib: refactor Event and EventHandler?.
lol 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
net 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
sdl2port 731   3 years jjsimpso sdlport: Add support for SDL2, inculding the game controller API. …
sdlport 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
tool 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
ui 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
ability.cpp 2.0 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
ability.h 800 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
ant.cpp 12.3 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
ant.h 698 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
automap.cpp 6.0 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
automap.h 819 bytes 643   7 years Sam Hocevar imlib: refactor Event and EventHandler?.
cache.cpp 25.6 KB 635   7 years Sam Hocevar lisp: refactor Lisp spaces so that they are real objects, and get rid …
cache.h 3.6 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
chars.cpp 15.3 KB 643   7 years Sam Hocevar imlib: refactor Event and EventHandler?.
chars.h 4.4 KB 642   7 years Sam Hocevar lisp: some refactoring in chars.cpp.
chat.cpp 1.1 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
chat.h 705 bytes 643   7 years Sam Hocevar imlib: refactor Event and EventHandler?.
clisp.cpp 81.9 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
clisp.h 1.9 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
collide.cpp 5.7 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
common.h 2.3 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
compiled.cpp 5.0 KB 636   7 years Sam Hocevar lisp: merge the Lisp and LispGC classes and improve coding style.
compiled.h 1.5 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
configuration.cpp 6.5 KB 677   7 years Sam Hocevar ps3: hardcode keybindings for now and reactivate the gamma window.
configuration.h 820 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
console.cpp 4.2 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
console.h 1.4 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
control.cpp 1.4 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
control.h 1.2 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
cop.cpp 27.9 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
cop.h 901 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
crc.cpp 1.1 KB 585   7 years Sam Hocevar tool: compute and display SPEC item CRCs.
crc.h 480 bytes 585   7 years Sam Hocevar tool: compute and display SPEC item CRCs.
demo.cpp 6.4 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
demo.h 1.3 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
dev.cpp 98.9 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
dev.h 3.6 KB 643   7 years Sam Hocevar imlib: refactor Event and EventHandler?.
devsel.cpp 4.0 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
devsel.h 997 bytes 643   7 years Sam Hocevar imlib: refactor Event and EventHandler?.
director.cpp 4.6 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
director.h 1.2 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
endgame.cpp 13.4 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
extend.cpp 3.1 KB 676   7 years Sam Hocevar game: prefix a few class members with m_ to avoid confusion.
extend.h 5.1 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
fakelib.h 1.1 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
fnt6x13.cpp 65.5 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
game.cpp 64.0 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
game.h 4.3 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
gamma.cpp 5.9 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
gamma.h 467 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
go.cpp 8.0 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
go.h 2.2 KB 653   7 years Sam Hocevar imlib: remove unused code and tag unused method arguments.
gui.cpp 3.8 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
gui.h 1.6 KB 659   7 years Sam Hocevar imlib: rename Jwindow's x and y members to m_pos.
help.cpp 1.6 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
help.h 574 bytes 643   7 years Sam Hocevar imlib: refactor Event and EventHandler?.
id.h 4.8 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
innet.cpp 18.9 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
intsect.cpp 5.6 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
intsect.h 554 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
isllist.h 2.8 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
items.cpp 7.2 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
items.h 2.1 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
lcache.cpp 4.4 KB 636   7 years Sam Hocevar lisp: merge the Lisp and LispGC classes and improve coding style.
lcache.h 579 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
level.cpp 75.5 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
level.h 8.7 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
light.cpp 28.2 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
light.h 2.5 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
loader2.cpp 12.0 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
loader2.h 2.9 KB 579   7 years Sam Hocevar imlib: refactor the Filter and ColorFilter? classes.
loadgame.cpp 7.3 KB 731   3 years jjsimpso sdlport: Add support for SDL2, inculding the game controller API. …
loadgame.h 625 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
Makefile.am 1.9 KB 731   3 years jjsimpso sdlport: Add support for SDL2, inculding the game controller API. …
menu.cpp 18.2 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
menu.h 500 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
morpher.cpp 2.4 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
morpher.h 864 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
netcfg.cpp 16.7 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
netcfg.h 1.2 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
netface.h 5.6 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
newlight.cpp 20.1 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
nfclient.cpp 5.5 KB 651   7 years Sam Hocevar build: add a --disable-network compilation flag and get rid of most of …
nfclient.h 449 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
nfserver.h 1.6 KB 651   7 years Sam Hocevar build: add a --disable-network compilation flag and get rid of most of …
objects.cpp 37.0 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
objects.h 6.0 KB 653   7 years Sam Hocevar imlib: remove unused code and tag unused method arguments.
old.nfclient.cpp 7.2 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
old.nfserver.cpp 7.9 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
old_server.cpp 17.2 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
oldhelp.cpp 3.9 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
particle.cpp 6.0 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
particle.h 1.4 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
points.cpp 1.0 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
points.h 815 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
profile.cpp 2.9 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
profile.h 627 bytes 643   7 years Sam Hocevar imlib: refactor Event and EventHandler?.
property.cpp 3.5 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
property.h 948 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
sbar.h 1.2 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
sensor.cpp 1.5 KB 676   7 years Sam Hocevar game: prefix a few class members with m_ to avoid confusion.
seq.cpp 2.4 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
seq.h 1.5 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
server2.cpp 5.8 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
server2.h 1005 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
smallfnt.cpp 33.6 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
smoosh.cpp 1.7 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
specache.cpp 2.0 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
specache.h 1.2 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
statbar.cpp 8.6 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
transp.cpp 2.0 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
transp.h 486 bytes 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
unixnfc.cpp 16.0 KB 555   7 years Sam Hocevar ps3: make everything compile on the PS3. Of course, nothing links yet …
view.cpp 27.8 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
view.h 4.1 KB 682   6 years Sam Hocevar core: rename vec2i to ivec2 and update matrix.h from Lol Engine.
  • Property svn:ignore set to
    Makefile.in
    Makefile
    .deps
    .libs
    *.a
    *.exe
    abuse
    abuse-tool
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