[54] | 1 | ;; Copyright 1995 Crack dot Com, All Rights reserved |
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| 2 | ;; See licensing information for more details on usage rights |
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| 3 | ;;(setf player1 'joystick) |
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| 4 | |
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| 5 | |
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| 6 | ;; note : this function is called by the game when it collects input from |
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| 7 | ;; the local player (the machine you are playing on in net games) |
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| 8 | ;; because it is only executed locally it should not change any global varible |
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| 9 | ;; Also the rest of the game should not use any input gathering routines such as |
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| 10 | ;; joy_stat & key_presed. |
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| 11 | |
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| 12 | ;; The returned input from this routine is passed on to the server where it is |
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| 13 | ;; distributed to other clients. |
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| 14 | ;; The format for return is '(xv yv B1 B2 B3 mx my) |
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| 15 | |
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| 16 | ;; xv = movement left right (-1=left, 0=none, 1=right) |
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| 17 | ;; yv = movement up and down (-1=up, 0=none, 1=right) |
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| 18 | ;; B1 = using special power (T or nil) |
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| 19 | ;; B2 = firing button (T or nil) |
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| 20 | ;; B3 = toggle to weapons (-1 toggle weapons to the left, 0=no toggle, 1 toggle to the right) |
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| 21 | ;; mx = mouse x position on the screen |
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| 22 | ;; my = mouse y position on the screen |
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| 23 | |
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| 24 | ;; other possible key names for get_key_code include : |
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| 25 | ;; "Up_Arrow","Down_Arrow","Left_Arrow","Right_Arrow", |
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| 26 | ;; "Left_Ctrl","Right_Ctrl","Left_Alt","Right_Alt", |
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| 27 | ;; "Left_Shift","Right_Shift","Caps_Lock","Num_Lock", |
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| 28 | ;; "Home","End","Del","F1","F2","F3","F4","F5","F6", |
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| 29 | ;; "F7","F8","F9","F10","Insert" |
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[582] | 30 | ;; "a", "b", "c", ... |
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[54] | 31 | ;; though not all of these keys will work on all operating systems |
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| 32 | |
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| 33 | |
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| 34 | ;; note : at this current time weapon toggle input is ignored and |
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| 35 | ;; CTRL & INS are used... sorry :) These have to be event based, |
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| 36 | ;; not polled so no key pressed are missed. |
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| 37 | |
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| 38 | (setq left-key (get_key_code "left_arrow")) |
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| 39 | (setq right-key (get_key_code "right_arrow")) |
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| 40 | (setq up-key (get_key_code "up_arrow")) |
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| 41 | (setq down-key (get_key_code "down_arrow")) |
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| 42 | (setq weapon-left-key (get_key_code "right_ctrl")) |
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| 43 | (setq weapon-right-key (get_key_code "insert")) |
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| 44 | |
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| 45 | |
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| 46 | (defun get_local_input () |
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| 47 | (let ((mstat (mouse_stat))) |
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[582] | 48 | (list (if (local_key_pressed left-key) -1 (if (local_key_pressed right-key) 1 0)) ;; xv |
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[54] | 49 | (if (local_key_pressed up-key) -1 (if (local_key_pressed down-key) 1 0)) ;; yv |
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| 50 | (eq (fourth mstat) 1) ;; special button |
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| 51 | (eq (third mstat) 1) ;; fire button |
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[582] | 52 | |
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| 53 | (if (or (eq (fifth mstat) 1) |
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[54] | 54 | (local_key_pressed weapon-left-key)) -1 ;; weapon toggle |
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| 55 | (if (local_key_pressed weapon-right-key) 1 0)) |
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| 56 | (first mstat) ;; mx |
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| 57 | (second mstat) ;; my |
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| 58 | ))) |
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[582] | 65 | |
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