Last change
on this file since 482 was
136,
checked in by Sam Hocevar, 15 years ago
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- Removed 800 lines of unused code.
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File size:
696 bytes
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Rev | Line | |
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[2] | 1 | This is a list of known bugs and features that need fixing/implementing: |
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| 2 | |
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| 3 | BUGS |
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| 4 | ---- |
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| 5 | - On some systems, Abuse-SDL crashes during startup due to a NULL object. |
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| 6 | (This is because of corrupt datafiles) |
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| 7 | - On some systems, Abuse-SDL will fail run, giving a 'BOSS_ANT has no value' |
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| 8 | error. (See the README file for details on how to workaround this) |
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| 9 | |
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| 10 | FEATURES |
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| 11 | -------- |
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| 12 | - Multiplayer support over the internet and local network using tcp/ip. |
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| 13 | - Multiplayer support over a local network using IPX. |
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| 14 | - Performance improvements. |
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| 15 | - Add YUV overlay support. |
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| 16 | - Convert all internal rendering to 24-bit. |
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[136] | 17 | |
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| 18 | SAM'S TODO |
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| 19 | ---------- |
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| 20 | - replace write_PCX calls with SDL_WriteSurfaceBMP |
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| 21 | - is visobj.cpp really used? |
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| 22 | |
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